Morality...there are a number of theories behind how we come to grasp what morality is, but in its most basic sense, it is knowing the line between right and wrong. Good and bad if you will.
First of all, our first ideas on how we view morality begin once we are able to walk, talk, and understand other people's actions and behavior. More specifically, how we are raised and the lessons we are taught from our parents. When a child performs a certain task, action, or behavior that is met with applause and happiness from the mother or father, the child will begin to realize that these tasks, actions, or behavior are the "good" or "right" way to go about an individual's daily life. Likewise, when a child performs tasks, actions, or behavior that is recognized as "bad" or "wrong" it clicks in the child's mind that performing these undesirable actions will only be met with disdain and dissapointment. If there is a punishment on top of the parental scolding, that will leave and even impact on a child's future moral choices, mind set, and future behavior.
Religion may also become an external factor on an individual's sense of morality, but that may depend on just how religious that individual might be or even how that individual's friends or family might be. For the sake of this blog, lets say that an individual was a Christian. On top of the moral support from their friends and family, the teachings and lessons of The Bible also offer a moral guide. In religion, following the teachings and lessons of God and his followers is looked upon as moral and humane behavior. As you might expect, behavior and actions going against these teachings were labeled as sinners and punished in some of the worst ways ever imagined. The Ten Commandments themselves are a very straightforward moral guide.
My last thoughts on morality stem from what popular medias such as television, books, movies, videogames, and what the popular media portrays as moral. For example, in any typical movie or television series you have your protagonist and antagonist. The protagonist is portrayed as doing the right thing, fighting for a noble cause, sacrificing for the greater good, etc. The protagonist's behavior will leave an impression on the audience's viewers with a portayal of moral heroism. Many role playing video games offer players choices throughout the game which offer different results and reward depending on which moral path they choose to pursue. The popular video game Mass Effect allows players to create their own character and complete a number of quests. The catch is depending on how the player's character interacts with the rest of the game's characters is kept in check by the game's morality system. Solving problems through diplomacy and peaceful negotiations will yield the player paragon points while if the player's character is cruel, ruthless, and violent, they will yield renegade points. Turning on the news is the easiest way to view a society's general moral standpoint and how it portrays the concept of right and wrong to the rest of the country.
All of these influences shape our very minds on how to view our own actions as well as other people's actions and will continue to do so for future generations.